News

Stay up to date with the latest features, improvements and fixes.
Oct 11, 2026

Fixed push notifications on Android devices

Fixed a bug in push notifications on Android devices, where the notification was recieved by the browser, but silenced by the service worker. Push notifications should now work across mobile devices.

Oct 10, 2026

New Site Colours

To complete the site redesign, we’ve updated the site colours to match the new board design. We think the fresh palette gives Backgammon Buddy a more collegiate feel. What do you think?

Oct 9, 2026

The New Backgammon Buddy Is Here

We've given Backgammon Buddy a fresh new look, rebuilt from the ground up to make every game smoother and more enjoyable. Alongside it comes Classic Blues, our new default board, chosen by you in a community vote. If you already have a favourite board set, nothing changes and it will keep being used. Want to try Classic Blues? Just pick it from the theme drop-down. New players will start with it by default, so thanks to everyone who voted, and now go roll some doubles.

Aug 30, 2026

Game Downloads and Resignation

Added the ability for Pro players to download their games and matches as .mat files. I have also improved the 2 player game resignation process where the player resigning can offer to resign at normal, gammon or backgammon stakes, and then the other player can accept or reject that offer to resign.

Jul 29, 2026

2 Players, 1 Screen

There is a new game mode! 2 Players, 1 Screen is a game where both players sit together at the same device; on either side of a tablet, a smart TV, or perhaps at the same laptop. This is very helpful when you want to play with a real person, but a board is not at hand. Or when you are teaching someone how to play. Family get-togethers will never be the same.

Jul 17, 2026

AI Game Tips and Improved Speed

You may have noticed at the end of a game you now get a little summary of your game and a little tip about how to improve your play next time. We've also moved the execution of the bot and analysis AI to better servers. This should help improve the behavior of the site when it is experiencing heavy load.

Sep 22, 2025

Smarter Gameplay, Smoother iPhones

Backgammon Buddy player Osher Y suggested a feature that would allow friends to view each other's moves in real time, enabling live discussion during gameplay. We loved the idea, and after some development time, it's now available.

You’ll find two new options under Settings in the main menu and in the Game side tab:

  • Send unsubmitted move to opponent
  • Show opponent's unsubmitted move

To use this feature, both players must enable these settings. Your opponent must select Send unsubmitted move to opponent to share their move with you, and you must enable Show opponent's unsubmitted move to view it. When both options are active for both players, you’ll be able to see each other's moves as they happen, making it easy to chat and strategize together.

This release also includes several important bug fixes.

  • A compatibility issue affecting the latest iPhones has been resolved. Supporting iPhone browsers remains a challenge due to inconsistencies in how web standards are implemented, but we continue to work toward a smoother experience across all devices.
  • We also addressed a gameplay bug that allowed players to double-click their opponent’s chips and move them backward. This behavior has now been corrected.
Feb 23, 2025

Blunders and Bugs

I have added a blunders page where you can search your move history for your most embarrasing moments.

There was a bug in the match play of computer opponents where the computer would never redouble, even when it should. Now that it redoubles correctly it's playing a more formidable match game.

Double clicking on a chip now moves it to the furthest point it can move. This helps a lot when you are bearing off. You can just use double click outer pieces to bring them home.

On some browsers there was a bug where you could not reroll the first roll when the computer rolls the same as you. You had to reload the browser to reroll. This is now fixed.

Bug Fixes, More Themes

I have resolved some issues that were causing the AI to slow down and hang intermittently. In specific game scenarios, where the board arrangement and dice rolls were detrimental, the AI had to process an exponentially increasing number of moves as it searched forward. To prevent the AI from being overwhelmed, I am now pruning some of those moves as it looks ahead. As a result, the CPU usage under heavy AI load has significantly reduced.

In addition, two new themes have been added for Pro accounts. A grey theme and a new brown theme.

Jan 12, 2023

Board Themes

This release sees the addition of different board themes. You can choose your default board theme from the settings page. Boards can also be selected from the game negotiation panel at the start of the game. If you are playing a game versus the computer you can change your board theme at any time with the "Game" side menu. Some themes are for the Pro account holders and will only be available to them or to anyone they are playing. More board themes will be coming soon!

The panel that summarises the end of each game has been redesigned. The styling has been improved and now displays game equities and mistake and blunder counts as well as all the other usual information.

Oct 18, 2022

Pro Account Free Trial

Live game move appraisal has been added. In the Game sidebar moves will be marked with a yellow (mistake), orange (error) or red (blunder) based apon the strength of the move. If the move is unmarked it is considered good. Cube decisions will also be similarly marked (mistake,error orblunder), but this cube marking will only appear at the end of the game.

Limited length match play up to seven games has now been opened up to free accounts and I have also implemented a free 14 day trial for players to try out the pro account features. No credit card is needed. Just head over to the upgrade to pro page to activate your free trial.

Aug 16, 2022

Site Search

After updating the styling of the site and making things easier to read, we have added a table of content panel and a shortcut panel to the learning pages. And because we will be adding more content over time we have added a handy search feature to help you find any information you are looking for.

Jul 7, 2022

Speed, Bugs and Content

This release fixes a bug that caused slow app loading for players with a large number of historical games. Those who have playerd a lot should notice now that the app loads faster. There are a number of small bugs that have been fixed. And some new content has been added about rolling doubles and the golden point.

Jun 2, 2022

Pro Account Launch

After a huge amount of work we are launching the first set of features for pro users. Get full access to more opponents, match play, move hints and game analysis for only $5.99 a month. Revenue from these accounts will help us add many exciting features to Backgammon Buddy more quickly. I would love to see you join us on our journey to making the world's greatest backgammon site.

May 30, 2022

Learning Content For Beginners

We have written some content to help beginners learn the ins and outs of the game. Some instructions on setting up the board and using the doubling cube.

May 19, 2022

Two Player Crawford Rule

This release introduces the crawford rule to two player match play. I fixed the broken volume control setting and a number of bugs in the live game analysis.

May 6, 2022

Crawford Rule

I have been gradually implementing the crawford rule. It is now functional when playing one player match games. Match resignation has been implemented where you can resign from an entire match without needing to resign games. Also there are some minor improvements in how the user interface behaves.

Apr 21, 2022

Game info and resignation

The side panel now carries more game information and the ability to resign the present game. Match game display is improved. The ability to chat in two player game has been moved into the side panel and improved. Some bugs in the ratings adjustment summary have been fixed.

Dec 17, 2021

Turning down the AI

Players now have the option of playing 3 difficulty settings in solo games. These modes provide gradually harder computer opponents. We also finally have match play and the doubling cube complete and this feature is now entering a play testing phase for select user accounts.

Oct 29, 2021

Connections interrupted

I have improved the look and behaviour of the game when the connection to the server is lost. Also traced down the reason for the occasional dropping of connections when it shouldn't.

Oct 27, 2021

Bugfix release

Some bugs were introduced such as some games not ending correctly when they should, being unable to move after a roll and the two player in game chat not working. These have been rectified with this patch.

Oct 26, 2021

Content and styling updates

I have made some improvements to the styling and added some content under a new Learn menu item where I explain the basics of playing the game. I will be expanding this over time with more articles and content so people can improve their game. I have also added the ability to keep the moves history sidebar open while playing the game and still be able to see the whole board.

There is now a new button in the top right of the side panel when the panel is open. Pressing this toggles the board view from overlay and side-by-side. The use really depends on your device and screen size. On mobile devices the overlay view works best. But on a large desktop screen side by side is preferable.

Aug 19, 2021

Reconnection issues fixed

A couple of aesthetic improvements have been made, including a new robotic avatar for the computer player. There was some issues with reconnection to the server after a client was disconnected where some buttons would cease to function until a browser reload was performed. There was a sneaky trick where a user could re-roll their first roll by reloading quickly. There was a bug where one of the clocks at the end of a two player timed game would show 0:00, even when there was time left. The fixing of the site under Apple devices led to a regression for fullscreen support on non-Apple devices. These have all now been fixed.

Jul 7, 2021

An apple a day keeps the doctor away

This release has been focused on improving compatibility across a wide range of devices and browsers. Most excitingly it bring Apple iPhone and iPad support. Now your backgammon buddies who have Apple devices will no longer be left out! Other support improvements include Windows support for the Edge browser, and even IE itself... do people still use that?

Jul 1, 2021

Woah, oh, oh. For the longest time...

After a tremendous break, we're back with a new release! Miracles will never cease, it seems. This release has lots of little changes and fixes. Sound levels can be set for those sneaky games where you don't want to be heard. There are a bunch of UI tweaks and improvements, too.

Most excitingly though, the same account can now be shared across devices. Assign and confirm an email address for your profile. Then assign a password. Now you can log into your account from another device. Carry your desktop games with you as you hit the road!

Even bigger improvements are on the way soon.

Mar 20, 2020

Finalised the domain name

After lot's of brainstorming the new domain has been decided. From this point forward we are Backgammon Buddy.

Sep 12, 2019

Big Bunch of Bear-off Bug fixes

Kevin sent me a message about a bug he had discovered in the game while playing a two player game with a friend. Investigating the game I discovered the bug. But not just this bug he discovered, but a whole bunch of bugs. A colony of bugs, perhaps? So this release fixes all these and should result in the actual backgammon rules being followed when bearing off in games. Following the rules. Now that's a good idea!

Aug 30, 2019

New Scalable Main Board Image

Avid Backgammon player Ashley Dean has applied his graphical skills to produce a better looking scalable board image more suited to high resolution displays. Work has also begun on an "autoroll" feature and multiple device support for a single account, so keep an eye out for those to appear very soon. Some games from the past that had crashed the AI server have also been continued, so if you had some "stuck" one player games in your game history, the CPU should finally have made its move! A small bug was also fixed where after a player won a two player game on time, the Elo score was incorrectly reported (but correct on the server).

Jul 15, 2019

Look Mum! The board is no longer upside down!

This release makes sure the board is always presented to you in the same way, with your home board at the bottom, bearing off to the right. The top scores now features you profile photo and flag. And a bug was fixed that could break your profile photos, stall your games with the CPU, and break your move history on old games! A good one to squash!

Jul 11, 2019

Move database transfer optimisation

This release greatly improves the transfer of historical moves for games. Prior releases would pass the entire games history from the server to the client for every single move! This doesn't scale well and is not great on mobiles and the bandwidth challenged. The new release only transmits the minimal set of move data between server and client as needed.

Jul 1, 2019

Gammon.io release

The great domain rename is complete! Lots of bugs have been fixed as well!

  • Rated games now display the ratings correctly.
  • Out of time games mow report the correct win reason
  • UI "popping" on first page load has been resolved
May 22, 2019

Move History Database

The UI interface to the in-game move database is now functional and so we are releasing it for testing. Amazing new feature includes:

  • See prior board states from your present games (very useful for reviewing prior day in daily games)
  • Review your historical games

We discovered a bug during this work that means you may find some of your old historical games in the database contain incorrect or impossible moves! These bugs have all been fixed now and the games are recorded as correctly as they play.

Apr 15, 2019

Game Timer Release

The game now sports a game timer and a new popup to allow players to negotiate the parameters for their game. Awesome new features include:

  • Fischer and Bronstein clocks
  • Optional time increment for moves
  • Multi-day games now better supported
Feb 26, 2019

Single Player Game Released

After much hard work on both the server and the client we have successfully bolted the GNU Backgammon AI onto the game. The game state and board position are sent to a server running GNU Backgammon. Then the position is evaluated and the results of the evaluation and the top rated moves are sent back to the game web server where they are used to update the game state and be returned to the client. At this stage only a single-ply evaluation is done to limit load on the server. Eventually we would like to see the AI parameters be customised by the player.

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